PUBG Maker Brendan Greene Leaves Krafton to Work on His Personal Studio Referred to as PlayerUnknown Productions

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PUBG or PlayerUnknown’s Battlegrounds was launched in 2017 and shortly turned a phenomenon. It was developed by Brendan Greene aka Brendan ‘PlayerUnknown’ Greene below PUBG Company, a subsidiary of Krafton. Now, Greene has introduced his departure from Krafton to work on his personal Amsterdam-based studio referred to as PlayerUnknown Productions. This might be why PUBG was renamed to PUBG: Battlegrounds.

PlayerUnknown Productions and, by extension, Brendan Greene, introduced by a press launch that he’s departing from Krafton, although the South Korean firm will maintain a minority stake in PlayerUnknown Productions. The studio is “exploring the methods wanted to allow huge scale inside open-world video games” hinting at its upcoming undertaking that might be an open-world recreation.

“I am so very grateful to everybody at PUBG and Krafton for taking an opportunity on me and for the alternatives they afforded me over the previous 4 years. Immediately, I am excited to take the following step on my journey to create the form of expertise I’ve envisaged for years. Once more, I am grateful for everybody at Krafton for supporting my plans, and I am going to have extra to disclose extra about our undertaking at a later date,” mentioned Greene within the press launch.

As for the brand new undertaking from PlayerUnknown Productions, the web site reveals only one recreation referred to as Prologue, a teaser for which was posted on its official YouTube channel in 2019. It doesn’t reveal a lot concerning the recreation as it is a 30-second clip displaying rain and thunder in a forest from a first-person perspective.

For these unaware, Greene initially developed the battle royale idea as a mod for the ARMA sequence of video games. Then, he introduced the battle royale recreation mode to the general public with H1Z1 after which he made PUBG below Bluehole Corportation, now PUBG Company.


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